![]() ![]() I really like, though, how Reach incorporates a lot more user control and interactivity. Not only that, players will be put to the test in street fights, backstage brawls and even rare occasions that involve fights to the death. Throughout the player’s career they’ll encounter shady characters, egotistical maniacs, no-good cheaters and a host of other colorful, dangerous and edgy scenarios. It’s up to the player to find a manager, train their boxer, earn cash, move up the ranks, schedule pay perviews and fight like there’s no tomorrow. As usual, players will create a character and start off at the bottom of the boxing world barrel. And I must say, Reach has a much more evened out and well-paced career mode than any other Mdickie game in the past. Of course, the meat and mash potatoes of the game is entirely holed up in the career mode. Much like Wrestling Encore, Reach lets players play in exhibition modes, tournaments or start a career. This time it’s all about boxing and Mat Dickie does a fantastic job of bringing the boxing world to life like no other developer out there. And while I wasn’t quite as thrilled with the likes of Grass Roots, Mdickie struck back with entertaining grace by releasing the likes of Hard Time and his latest efforts, Reach. ![]() Wrestling Encore is still one of my favorite wrestling games of all time. I’ve been a fan of Mdickie’s games for a while. ![]()
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